Squidtree
id: sutherland2014
title: Jeff Sutherland, Scrum
date: 2021-08-12

« References

Jeff Sutherland, Scrum

Jeff Sutherland, Scrum: The Art of Doing Twice the Work in Half the Time, First Edition (New York: Crown Business, 2014).

Premise: Any team can reduce waste and deliver the most impactful work with the application of scrum.

Referencing Notes

  • Ideal developer team size is 5-9 contributors.
  • Plans should pivot as new information suggests a better course.
  • Projects should be broken into regularly deliverable slices.
  • In progress work is a liability which could have been an asset.
  • Shuhari describes the stages of learning to mastery.
  • Great teams have a specific purpose to pursue.
  • Bandwagon effect influences opinions based on that of the larger group.
  • Anchoring biases orient one disproportionately toward the first things they learn about something.
  • Halo effect lets one perceive another as more correct because they have other qualities.
  • People are better at estimating relative size than the time needed for a task.
  • Poker planning reduces bias while estimating.
  • Story points abstract work estimates away from units of time.
  • Smaller teams maximize speed with a sweet spot of several people.
  • Communication channels and cognitive load increases with number of team members.
  • Brooke’s Law says that more people make projects later.
  • A team moves fastest when all of its parts can contribute to all of its properties.
  • Slow is smooth, smooth is fast.
  • Mistakes take less time to correct immediately versus handling later.
  • Addressing quality issues.
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